Ashes of Creation Dev Tracker

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AoC Trading Card Game?

With parlor games available at taverns, we've mentioned before that some might be dice games, some might be card games, and some might have other elements available!

So with that in mind, an Ashes-related game could certainly be in the cards (hehe) - it being tied to anything Shop-related though might constitute what some would consider "P2W", so that might not be an avenue we'd want to go down :P
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Login rewards yes or no?

Nagash wrote: »
The way you worded it sounds like they will be in game
CROW3 wrote: »
That's the way I read Toast's response as well. I would be interested in understanding more about why (e.g. what are they trying to achieve), considering the near-uniform reaction above (knowing this isn't a scientific sample size).

I wasn't meaning to imply as much, I was just providing an alternate angle for the discussion as it seemed like lots of folks here were so uniformly against it, and I wanted to shake ya up a bit ;)

And indeed while forums are amazing for gathering feedback and thoughts on these kinds of things, we do always have to keep in mind that it's only a very small and super passionate subset of the community that will take the time to chime in and respond <3

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Login rewards yes or no?

Noaani wrote: »
Second, players shouldn't ever feel punished for taking a day off to take their significant other out for dinner, or to spend an evening with their children.

I definitely understand how these types of login rewards that only ramp up if you log in consistently can lead to potential "feelsbad" moments just for living your real life too. However, I've seen some games implement them where they just count up every time you log in, regardless of how long it's been since your last login - so it was more about rewarding you for overall time played. More like a "thank you for being a loyal friend" vs. "you MUST log in every day to get the greatest goodies". I'd be interested to hear more on what folks think about a system built more like this instead :smiley:
Noaani wrote: »
Someone that is able to spend 2 blocks of 7 hours a week in the game should not be at any disadvantage to someone that is able to spend 7 blocks of 2 hours a week in the game.

Keeping this in mind and expanding further on the above, what if it was just based on your total time played in-game? So that every certain hours of playtime (regardless of consistency of login) you got a nice little gift?
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Dev Discussion #24 - Overgearing

Heya! As I'm putting together a recap of our recent Dev Discussion now, I'm going to go ahead and merge this thread ("Overgearing is the endgame.", Change my mind.) into the main one so we can gather all your feedback on the topic in one place <3

Thanks to all who added some additional context and thoughts in this thread as well!
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Dev Discussion #24 - Overgearing

Hiya friends! Thank you for taking the time to give us your thoughts on overgearing here <3 I'm going to go ahead and put together a summary of your top feedback for our team now, but please feel free to keep sharing more in this thread!
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